I’ve been playing around with debian for ouya recently – seems to be working fine: you need a device to load the kernel from (good use for my cubieboard or rpi?), otherwise it’s good. Hardware acceleration works, HDMI audio as well: so I thought I’d give it a try with XBMC. It works flawlessly on Android, but I want it running an environment I would have more control over. Also the key bindings are killing me.
Anyway, first attempt failed (took ~24 hrs to build) – I screwed up with the rules file a bit and built it with OpenGL support instead of OpenGL ES. Second try is compiling: expect it to be ready by tomorrow evening. If it works – it’s going to be first working XBMC on OUYA running linux.
Stay tuned!
Any progress?
Not really. I ran into a dead end when identified that linux tegra 3 driver didn’t support some features XBMC required. Since this was done almost 4 months ago there might have been updates from Nvidia, but I didn’t touch it ever since. Am using the one from the market waiting for some official support.